Classes beyond your discipline

DS4H Minors are additional courses that allow you, students, to access new disciplines alongside your major. Semester after semester, build your personalized curriculum, satisfy your intellectual curiosity and boost your employability!

 

DS4H Minors - current offer

Spring 2021 Minors
 
DS4H MINORS - HOW DO MINORS WORK?

DS4H Minors are a great opportunity for you to expand your vision and understanding of the digital world. Please read this information carefully to get the most from them.

 
  • Minors are accessible to M1, M2, and PhD students accordingly to your Major schedule.
  • Apprentices: minors are open to you (notably those which are held remotely). Beware that you will not get any ECTS credit for this.
  • Each semester, you are invited as students to make your choices from a given list of minors (read next tab). You can choose, in order of preference, up to 3 minors. As best as possible you are then assigned to your first choice of minor according to the capacity of each class.
  • DS4H minors are taught in English and are mostly held on Thursday mornings. Some minors can be held remotely. You have to check the compatibility of the minor you want to take with your own schedule.
  • Minors have little or no prerequisites to remain accessible for students with different backgrounds.
  • Each minor corresponds to 24 hours of teaching and is credited 3 ECTS in your curriculum (No ECTS for Apprentices).
  • Assignments: Depending the minor chosen. Often Oral presentation + Written report.
DS4H MINORS - ARCHIVES

Our minor offering varies from semester to semester. Here is the list of all the minors that have been proposed since the creation of DS4H Graduate school:

  • Accessibility and universal design
  • Anthropology of Technologies
  • Creative Industries
  • DeepTech Entrepreneurship
  • Digital Business
  • Digital Intellectual Property and Law
  • Digital Strategy
  • Entrepreneurship
  • Innovation and Creativity
  • Innovation and Design Thinking
  • Introduction to Machine Learning
  • Introduction to Scientific Research and Experiment
  • Programming Multiplayer Video Games on the Web Platform / Advanced JavaScript
  • Sensor & Network Devices
  • Technological Challenges in the IoT Domain
  • Tools 2 communicate
  • Web Technologies / JavaScript Introduction
  • Website Creation