Minor Artificial Intelligence and Video Game

Coordinated by: David-Olivier Saban, Principal Engineer at Amadeus Discover
updated 11/10/2024

FORMAT

Classroom

 LOCATION

Campus SophiaTech

PREREQUISITES

No

CAPACITY

15 DS4H students

About this minor

Summary

LEARNING OUTCOMES

  • General introduction to IA
  • Understanding the concrete uses of automation in Video Games
  • Knowing the algorithms and their uses and limits
  • Practicing the techniques of the programmation of IA for Video Games
​​The objective of this course is to break the varnish of artificial intelligence, to pose and reflect together on the needs, constraints and solutions that we can bring to the problems related to artificial intelligence in video games. And, while taking the magic out of artificial intelligence, we will become magicians ourselves. During this course you will be able to understand, discuss, analyze and apply the notions we will see together.  
​The course will focus on many aspects of AI including collaborative creation with GenAI (ChatGPT, Dall-E). There will be a part of the course on Unity, a part on paper and if you like to program on CodingGame. 
​We will discuss notions of necessary to embrace AI in video games such as pathfinding, complexity, modeling, and we will see some interesting algorithms. We will also discuss some problems related to machine learning and make you want to learn more! 
​Finally, the course I'm doing is flexible. If you are more interested in some notions than others, we can, if time allows, study parts that do not necessarily appear in the initial offer.​ 
Lecturer
Evaluation

Students will be evaluated on:

  • Workshop 1 (10% of the final grade) - Submission deadline: 28/11/2024, 23h59
  • Workshop 2 (10% of the final grade) - Submission deadline: 28/11/2024, 23h59
  • Workshop GenAI (30% of the final grade) - Submission deadline: 05/12/2024, 23h59
  • Exam (50% of the final grade) - 05/12/2024, 8h30 - Campus SophiaTech Lucioles, room 342

SCHEDULE FALL 2024 (updated 11/10/2024)

Mind the evaluation modalities and deadlines in the "Evaluation" tab above.

Date

Time

Course title

Location / room

​​10/10/2024

9h00-12h00

About Artificial Intelligence

Campus SophiaTech, Lucioles, room 342  

​​17/10/2024

8h30 9h00-12h00

Path Finding Step 1

Campus SophiaTech, Lucioles, room 342  

​​24/10/2024

8h30 9h00-12h00

Modeling & Algorithms 

Campus SophiaTech, Lucioles, room 342  

​​07/11/2024

8h30 9h00-12h00

About GenAI and Prompting 

Campus SophiaTech, Lucioles, room 342  

14/11/2024

9h00-12h00

Pathfinding Step 2

Campus SophiaTech, Lucioles, room 342  

​​21/11/2024

8h30 9h00-12h00

Complexity

Campus SophiaTech, Lucioles, room 342  

​​28/11/2024

8h30 9h00-12h00

Deep Learning and LLMs

Campus SophiaTech, Lucioles, room 342  

05/12/2024

8h30 9h00-12h00

More prompting + Exam 

Campus SophiaTech, Lucioles, room 342